
                   HEROES IV SCENARIO

Map Name:	Coldhearted (Coldhearted_v1.1.h4c)
Version:	1.3	
Map Maker:	Laelth (Alan Taylor)
E-mail Address:	laelth@vandea.com
Domain:         vandea.com

Map Type:	Single or Multi (2 Human)
Map Size:	M (no underground)
Game Version:	HOMM IV Standard
Language:	English

Description:	It's bad enough that you live on an iceberg and have to trade for 
		resources when you need them.  What's worse, coldhearted guardian 
		gargoyles scattered around this icy land have the power to deep 
		freeze your level four creatures. Sure, you can attack your foe, 
		but can you win without your most powerful troops?
 
Special Win:	None.
Special Loss:	None.

Difficulty:	Intermediate.

Notes:		"Coldhearted" is a controlled-access open map designed 
		specifically for tournament play.  Three bridges and one portal 
		connect opponents' territories, but level 4 creatures can not pass 
		through any of these.  Another portal, however, can be accessed 
		once 8,000 gold worth of lvl. 4 creatures have been sacrificed in 
		order to appease the map's guardian gargoyles.  This portal allows 
		level 4 creatures to pass, but the attacking player must have the 
		"Summon Ship" scroll (an oracle quest reward) to actually press the 
		attack once entering enemy territory.  The map has _no_ mines.  
		Numerous igloo quest huts, however, provide gold on a daily basis.  
		Confusing topography and a lot of icebergs make this map 
		particularly challenging.

Testers:	Sha' Plet (wafusa@yahoo.com)

Spoilers:	1.  "Halberd of the Swiftwatch," "Sword of Swiftness," "Ring of 
		Permanency," "Boots of Travel," "Shackles of War," and all spell 
		"tomes" have been disabled, as have several other artifacts that 
		are not appropriate for this map.
		2.  Both sides of the map have access to the following artifacts: 
		"Dwarven Shield," "Equestrian's Gloves," "Crusader's Mace," "Purse 
		of Gold," "Snowshoes," "Warlord's Ring," and "Winged Sandals."
		3.  The "Summon Ship," "Mass Cancellation," and "Town Gate" spells 
		have been disabled, although "Summon Ship" can be found as an oracle 
		quest reward.
		4.  The "Necromancy," "Stealth," and "Pathfinding" skills have been 
		disabled.  Basic Scouting, Advanced Pathfinding, and Advanced 
		Seamanship can be purchased for 10,000 gold at a quest hut.

Special Thanks:	I'd like to thank my mapmaking colleagues, Jinxer and Blue Camel, 
		whose genius and creativity have advanced the state of Heroes IV 
		mapmaking.  I have borrowed liberally from their ideas in the 
		creation of this map.

Version Notes:	Made the boat near the green town inaccessible unless the lvl. 1 
		guards are fought.  Removed the faulty morale script that's triggered 
		when passing through the guardian gargoyles.

Version 1.2 Notes:  Removed the "Apprentice's Handbook" because it contains the 
		spell "Summon Ship."  Also removed the "Charm," "Diplomacy," and 
		"Ressurection" skills to accelerate the advancement of certain heroes.

Version 1.3 Notes:  Corrected the "one creature at a time" script bug.
		