[ New messages · Members · Forum rules · Search · RSS ]
  • Page 1 of 1
  • 1
Equivalent expression of creatures
metatext1Date: Monday, 2017-10-23, 5:44 PM | Message # 1
Site coordinator
Group: Użytkownicy
Messages: 14
Awards: 3
Reputation: 2
Status: Offline
Hi to all!

I am working on some map with unusual gameplay. I need some information for it - numeric expression of creatures in equivalent (version WoW for now).

I an asking all active players for it (if you have enough free time, ofc). How to do that? Try to imagine each creature in each castle and then try to count how many creature of the same level you would prefer for this one. For example:

1 Hobbit = 2 Dwarf, 1 Golden Golem = 1 Mage and etc.

I need as more statistical information as possible, that will help to make a balance in my map more clear and fit.


Message edited by metatext1 - Monday, 2017-10-23, 5:45 PM
 
BrennusWhiskeyDate: Thursday, 2017-10-26, 8:05 PM | Message # 2
President
Group: Administratorzy
Messages: 34
Awards: 1
Reputation: 5
Status: Offline
Well, in online game you have to be fast so 1- and 2-level creatures are needed only at the beginning of the game. Later they just do not have enough move and they are too weak to get them in travel.

I can tell you my choice for 4-levels: black dragons, phoenixes, titans, angels, devils and thunder-birds. This choice can change if you have other dwellings on the map, for example if you see 2 dwellings of magic dragons that can be easy taken you have to consider of building them in your castle.

Anyway good luck with your work.


THE KINGS
 
BrennusWhiskeyDate: Sunday, 2017-10-29, 11:16 AM | Message # 3
President
Group: Administratorzy
Messages: 34
Awards: 1
Reputation: 5
Status: Offline
I think that players should have an options to choose. In reality such weak creatures like 1-2 levels never decide about the result of the game. Behemoths are of course stronger than birds but they have slower growth. Beyond all that I discovered recently that in game without equilibris order is very weak.

THE KINGS
 
  • Page 1 of 1
  • 1
Search: